Genshin Impact Game Developer to Pay $20 Million to Settle Child Privacy Allegations

The deal with the FTC will force Cognosphere to delete personal info of all users under the age of 13 unless parental consent is obtained.
Genshin Impact Game Developer to Pay $20 Million to Settle Child Privacy Allegations
The Federal Trade Commission in Washington on Aug. 6, 2024. Madalina Vasiliu/The Epoch Times
Naveen Athrappully
Updated:
0:00

The developer of the online game Genshin Impact agreed to pay $20 million to settle allegations of violating data privacy of children and duping players into spending money on in-game loot boxes.

The settlement comes as part of a complaint filed against Singapore-based Cognosphere Pte. Ltd and its California subsidiary Cognosphere LLC, which does business in the United States as HoYoverse. The defendants allegedly “actively marketed” the free-to-download game Genshin Impact to children and collected their private info, thus violating the Children’s Online Privacy Protection Rule (COPPA), said a Jan. 17 statement from the FTC.

The FTC alleged that the company was aware that children under 13 were using its service and “continued to collect personal information from children and use it without obtaining parental consent or complying with other COPPA requirements”

The company allegedly shared the collected user data and device identifiers with third-party analytics companies and advertisers, tracking game progress, settings, purchases, and friends’ lists, the FTC said.

In addition to COPPA violations, HoYoverse was also accused of deceiving players, including children, about the odds of winning a specific loot box as well as the amount it takes to open these boxes. Cognosphere Pte is owned by the Chinese company miHoYo, based in Shanghai.

A loot box is a mystery bundle of digital items to be used within a video game. A user has to buy loot boxes and only knows the exact contents after the purchase. Box contents are random and users typically hope to luck out and find something valuable.

Players collect virtual heroes, form teams, and use the powers of these characters to finish tasks. The most desirable are “five-star” heroes given their bigger powers. They “can only be obtained by opening loot boxes, which players can purchase using virtual currency.”

The in-game virtual currency system is confusing and “misleads consumers about the amount of money that players spend on loot boxes on an ongoing basis,” alleged the FTC. The company allegedly “unfairly marketed” loot boxes to players by obscuring their “real costs and misled all players about the odds of obtaining prizes.”

Samuel Levine, director of the FTC’s Bureau of Consumer Protection, accused Genshin Impact of having “deceived children, teens, and other players into spending hundreds of dollars on prizes they stood little chance of winning.”

In a Jan. 18 statement, Cognosphere officials rejected the charges leveled against it, saying they “believe many of the FTC’s allegations are inaccurate.”

“We agreed to this settlement because we value the trust of our community and share a commitment to transparency for our players,” they said.

“Under the agreement, we will introduce new age-gate and parental consent protections for children and young teens and increase our in-game disclosures around virtual currency and rewards for players in the U.S. in the coming months.”

In addition to the $20 million penalty, the settlement agreement prohibits the companies from allowing children under 16 to buy loot boxes without parental consent.

Players must have the option to buy loot boxes with real currency and not just the in-game virtual currency. Companies are also required to clearly disclose the odds of loot boxes.

As for the COPPA violation, the company is required to delete all personal information already collected from users under 13 unless parental consent for retaining the data is obtained.

The settlement must now be approved by a federal judge.

The FTC had previously taken similar action against other game companies. In 2022, Epic Games, the developer of online video game Fortnite, agreed to pay $520 million in penalties.

The company made the payment to settle allegations of COPPA violations as well as claims that Epic used design tricks to dupe users into making unintentional purchases.

Naveen Athrappully
Naveen Athrappully
Author
Naveen Athrappully is a news reporter covering business and world events at The Epoch Times.