EMF and Blue Light Concerns for VR Technology

EMF and Blue Light Concerns for VR Technology
franz12/Shutterstock
Updated:

Virtual reality (VR) technology first took off back in 2012. Although, did it actually ever take off?

While VR has been getting better and cheaper every year, it’s still missing the necessary advances to make it mainstream. Bulky headsets and relatively complex technology keep VR from being the next smartphone or TV set equivalent. While 2016 was the slated year for VR’s jump to mainstream, many people still don’t know what VR is or own a VR headset.

Daniel T. DeBaun
Author
Daniel T. DeBaun is an internationally recognized and influential expert in Electromagnetic Radiation (EMF) and shielding electronic emissions, with a particular focus on the effect of exposure from mobile devices such as laptops, tablets and cell phones. Daniel’s concern regarding the health impact of electronic radiation emissions grew from over 30 years of engineering experience in the telecommunications industry, where he held a variety of leadership and executive positions at Bell Labs, AT&T, SAIC and Telcordia. Daniel is co-author of recent bestseller, Radiation Nation: The Fallout of Modern Technology, a complete guide to EMF radiation safety and protection. Daniel is also a highly regarded industry consultant, speaker as well as frequent guest national radio and television programs discussing EMF health issues.
Related Topics